Anadel is a “ambiant/alternitive” band operating in the San Francisco Bay Area. Morphing elements of folk, rock, jazz, classical, and anything else they fancy into something wholly their own. Citing influences such as Bach, Radiohead, Nick Drake, and Mutemath, Anadel is never pigeon-holed into being any one thing.

The band has been on a constant march forward since their first release (Flying South) in 2011.

With the release of their Walls EP in 2012, it seemed that the band had finally reached their stride musically. The next couple years would prove challenging but the group persevered and in January of 2015 released their sophomore full-length Well and the Wild, bringing over 18 months of hard work to a close.

At the end of 2013 the band was approached by Telltale Games, and a wonderful working relationship began, with the band supplying two songs from their Walls EP and five original pieces for Telltales The Walking Dead game. Telltale again tapped Anadel to supply music for their forthcoming MineCraft Story-Mode game in 2015. The band enlisted the help of their friend Antimo and is currently in the studio full time composing and recording for the game.

Anadel has always strived to bring the energy and depth of their studio work to the stage.  Performing at some of the Bay Area’s gems; Bottom of the Hill, The Elbo Room, Art Boutiki, Silo’s, and City Winery to name a few. Anadel will draw you in with quiet intensity, and keep you invested with a live performance that explores every aspect of being human; from our darkest to our most triumphant, Anadel covers a lot of ground, but somehow never overwhelms. If you leave the show asking questions you never thought to ask but are ultimately hopeful then the band counts that as success.